The  Adventure Module Plans provide insight into the schedule, preparation, instruction, and closure for teachers.

Adventure Modules are organized into three sections: Module at a Glance, Session Overview, and Session.

Interested in learning more about the ST Math Camp modules? Click on the choices below to explore!

Are you looking for a little more help with preparation, instruction, and closure for ST Math Camp? Then look no further because the Teacher Support section has you covered! 

Planning tools, goal-setting guides, slide decks, and links to the weekly ST Math games are just the beginning of the support.

Looking for resources? You have come to the right place! In this section, you will find links to printable logs, guides, mats, paths, and cards.

Whether you are brand new to ST Math, or a veteran user, these resources will come in handy during each ST Math Camp module.

Welcome to ST Math Camp professional learning! Click on the icons on the left to learn all about Camp Modules. Then click the icon again to close it.

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Each module of the ST Math Camp experience centers around three main sessions: Table Games, Instructional Stations, and 1:1 Game Play.

Fun with Mathematics!

Grade-specific Table Game resources can be found in the Printing Documents section of each grade-level webpage. Each Table Game Resource booklet contains all of the instructions, game mats, and game cards needed for a successful ST Math Camp Adventure experience.

Preparation

Instruction

Session 1 of each module includes time for you to teach your students how to play the Table Games for that particular module. These Table Games are also one of the three Instructional Stations used in Sessions 2-4, so this introductory session helps make the stations more successful for students.

Fun with Mathematics!

Click on the booklet to take a look inside at some of the printable resources.

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Table Games

ST Math Camp: Adventure provides Instructional Stations as an effective learning model that engages students in several authentic experiences. The three Camp Instruction Stations are:

ST Math Puzzles

Small Group

Table Games that were introduced in Session 1 are now played by the students with a partner or in small groups to focus on developing and practicing math concepts.

Students work individually on ST Math puzzle game play. Encourage students to use math tools and refer to the Problem Solving Process Student Bookmark while they work.

Teachers lead small group discussions about word problems using facilitation questions and engagement strategies to promote discourse. Students discuss their strategies and explain and defend their answers.

Camp Stations occur in Sessions 2, 3, and 4 of the module. Students rotate through the stations in a way that allows for each student to experience all three stations during the module.

Preparation

Play

Goal Review

Session 5 of each Camp module provides time to review the goals that students set and tracked throughout the module. After discussing their progress and the strategies they used, students log in and play ST Math puzzles independently.   

Individual Play

Remind students to use manipulatives and/or paper and pencil to help them solve problems while they progress through the ST Math puzzles. Provide students with the Problem Solving Process Student Bookmark to help them self-facilitate and think through puzzles when they are stuck.

Teacher Tip:

The teacher has the option to assign specific puzzles or have students continue their grade-level journeys from the previous school year.

The Teacher Support section provides resources to help you facilitate a successful Puzzle Talk, including module-specific game demos, a session agenda and planning tool, and materials to introduce students to ST Math. Click on each option below to learn more about these great support resources.

Get to Know Jiji

To learn ST Math like a pro, you first need to get to know Jiji the Penguin! The Teacher Support section includes three great resources that can help you do just that. Click on each image below to access the resource.

The Poster

Introduce ST Math

The Storybook

The Guided Intro

Read it or watch it!

Playing the Game

Prior to leading a Puzzle Talk, it is important to play the game that the Puzzle Talk focuses on. The Game Demo link will take you directly to the designated game.

Choosing the Puzzles

Each game includes a selection of puzzles within the game. These choices allow the teacher to choose the specific content to work on with the students during the Puzzle Talk.

Game Demos

Controlling the Game

During the Puzzle Talk, it is possible to pause, rewind, and fast forward the game, so it is recommended that teachers practice ahead of time with the game demos.

Game demos are specific to the module, so it is important to choose the correct module.

Important Skills

Students build agency, confidence,
perseverance, and intrinsic motivation as they progress through ST Math Camps by setting goals. Setting, monitoring, evaluating, and planning strategies to achieve goals are important skills for students. It supports their growth and development in many tangible ways.

Goal Tracking

The Goal Setting Guide provides information on how to help students track their progress in the goals that they set at the beginning of the module through the use of the Camp Adventure Guide.

Goal Setting Guide

Click the image to access the Goal Setting Guide

If you are not familiar with the ST Math games used in the modules, take some time to review the Game in a Minute videos. These super-short videos are meant to quickly introduce you to the puzzles you’ll be sharing with the class. Note: These are for teachers only.

Watch the Game

Wondering how to play a game? Click on our short one-minute videos on how to play each game. Review the game in a minute videos to quickly familiarize yourself with the puzzles you’ll be sharing with the class.

Game in a Minute

Note:

The Game in a Minute videos are for teacher-use only. The videos are not meant to be shown to the students.

Game in a Minute example

Maximize the ST Math Camp experience with our extensive collection of resources. This section features student bookmarks, coloring pages, goal trackers, and progress trackers. Learn more about these helpful printables by clicking on the links below.

The Process

The Problem Solving Process was developed to make the perception-action cycle easier to bring into the classroom. The goal is to get students involved in the process of learning which requires noticing what is going on and then starting a cycle of predicting, testing, and analyzing.

Tools

There are several tools that teachers can use with students in the Problem Solving Process, including bookmarks and sentence stems for discussions. These tools are available in English and Spanish.

Problem Solving Process

English

Spanish

Camp Adventure Guide 

Student Goals

The Camp Adventure Guide is designed to support students and teachers with monitoring, student accountability, and writing in math. When students are mindful of their data, they are able to see their progress, reflect on their learning, and work with their teacher to set and track appropriate goals.

The Camp Adventure Guide also provides a space for students to track their progress in the ST Math Camp stations that they experience throughout the module. Each station of the module - Table Games, ST Math 1:1, and Problem Solving - includes its own questions to guide the student in their adventure.

Tracking Progress

English

Spanish

This tool is available in English and Spanish.

Goal Tracker

Student Goals

The Camp Adventure Goal Tracker is useful resource to help students set goals and track their progress toward their goals throughout a given module. Each section of the Goal Tracker focuses on one of the three stations of Camp Adventure.

This tool is available in English and Spanish.

English

Spanish

Table Games

1:1 Game Play

Problem Solving

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By dwhitby

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